Thursday, February 26, 2015

Get Moving: Workout In a Bag- For Kids

Workout in a bag

      


                  Workout in a bag- for kids, is an app designed for Physical Education teachers to help elementary aged students to participate in fitness related activities in a fun exciting environment.  It allows students to pick a bag which contains certain workouts as well as a "workout buddy" to come along with you.  As students complete "bags" containing the workouts they are rewarded with gold coins which are used to unlock certain badges as well as new cool workout buddy characters. 
                 
                 For $2.99 I think this application is an awesome idea to help get kids at the elementary level to learn to love fitness at a young age.  I feel it can be a step forward to get kids to get up and be more active not only in phys. ed. class, but to also continue the fun at home as well.  Teachers won't even have to use tablets or iPads provided by the school because if they have there own smart phone they can purchase the application right on their phones and use a projector so the kids can line up in the gym and watch the workout on the big screen together. 
This picture shows what
exercise to perform.
This picture shows the different
bags you can pick between.
(Beginner, intermediate,advanced)


-Offers over 50 different age appropriate workouts.

-Starts at a beginner level and lets kids progress as they become stronger.

-Offers 10 different "workout buddies" that help motivate you during your workout.

-Goal driven- winning coins and awards gives kids an incentive to keep going!



Application/Website Rating

1 comment:

  1. Eric, this app is really cool and definitely a great motivator to get kids moving. I love the idea of projecting it for the whole class to do together! I'm sure students would enjoy unlocking the different characters and have fun collecting coins. Since this app can be downloaded on smartphones I bet kids would love to access it outside of school and continue to advance in the game as well as in their fitness journey! Do you think there are any downsides to implementing an app like this in the classroom?

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